CD Projekt RED continues to work on Phantom Liberty, the first and only DLC that Cyberpunk 2077 will receive, which will be exclusive to current generation consoles and PC. This has generated a lot of interest because it is possible make major improvements over the base gameand that, in many ways, is what the original game should have been from the beginning (unless it was conceived as a cross-generational title).
We still don’t have much information in this regard, but an interesting rumor that makes a lot of sense, and all that being said, ensures that CD Projekt RED will include “Real-Time Neural Radiance Caching” technology. to this new DLC for Cyberpunk 2077 and that it will significantly improve performance when activating Path Tracking, also known as Path Tracking or Path Tracking in Spanish.
If you’re wondering what this technology consists of, don’t worry, we won’t leave you in awe. It is basically a intelligent caching model which starts from a general working system through adaptation, that is, it does not have a foundation supported by previous training, but rather learns and adapts in real time to the lighting and reflections that it generates on each surface, which means that you train as you go.

It goes without saying that using such an advanced model requires dedicated hardware to accelerate the entire workload it represents, and in this case tensor kernels would be most responsible. By that I mean that a graphics card without tensor cores wouldn’t be able to use “Real-Time Neural Radiance Caching” and thus we’ll need a GeForce RTX, although I don’t know if it will be limited to a specific generation for power reasons.
Now that the arrival of path tracking in Cyberpunk 2077 with Overdrive mode is a reality further optimization is required to improve performancebecause this new mode is extremely demanding and we need a very powerful graphics card to use it without completely reducing the frame rate.
We can compensate for the impact on performance by using DLSS 2 and DLSS 3and it should be noted that in the series GeForce RTX 40 technology BE It also helps, but even with all that, there’s still room for improvement on the table, and optimization is key to making path tracking truly viable in games post-Cyberpunk 2077. “Real-Time Neural Radiance Caching” would be a step in the right direction. direction to achieve this further optimization.