Bethesda will release Starfield modding tools in 2024
September 10, 2023
0
Here is several indicators that think the Starfield launch was successful. According to the data provided by Bethesda itself, this is the most successful launch in its entire
Here is several indicators that think the Starfield launch was successful. According to the data provided by Bethesda itself, this is the most successful launch in its entire history, to the extent that it would exceed six million players by the end of this week (not simultaneously, but we are talking about the total number). . As for concurrent users, it’s practically impossible to know, since we can assume that a large portion of them use it with Game Pass, and Microsoft doesn’t publicly share usage data on said platform, unlike what Steam does, where you know that peak number of concurrent users occurred last night with 313,993 concurrent users.
When a few days have passed since its launch and after reviewing all the feedback that has been generated since then, aIt is clear that we are talking about a game with lights and shadowsand that the predominance of some over others will depend on each person’s interests and preferences. For example, on Metacritic we find that the average of professional reviews is 85 out of 100, while the user rating is lower, with 6.4 out of 10, although in this case, and after spending a good amount of time reviewing some of them, it is evident that part of the most negative is not caused by the game itself, but by its exclusivity on Xbox, i.e. review the bombing. By the way, if you want to share your opinion about Starfield, you can do so here, we are waiting for it.
Of course, that doesn’t mean the game is perfect. An obvious example of this is the lack of optimization with the added bonus that Todd Howard allowed himself the luxury of denying the existence of this problem, discarding Intel and NVIDIA’s own technologies or even informing users of Intel Arc Alchemist graphics that his cards are not enough for Starfield. So we have to wait for these issues to be fixed, either through updates or, more likely in the short term, thanks to the community modders.
This is nothing new, and especially if we are talking about Bethesda games that accumulate thousands and thousands of mods on platforms like Nexusmods, something that (and this must be evaluated positively) is supported by the company itself, to the extent that we can say which of the big studios, it’s the one that cares the most about these creators. They had already announced that it would be possible to create new planets in addition to many other options, so the big question was when that would happen. And as we can read in Wwccft, Bethesda has confirmed that the official modding tools for Starfield will arrive in 2024.
A quick look at the mods website I mentioned above tells us at the time of this post (in the absence of the listed tools being published) that He already has 1250 mods for Starfieldand at least 30 collections have already been created with them. However, these figures pale in comparison to those of The Elder Scrolls V: Skyrim Special Edition, which has over 60,000 mods, 2,400 collections and cumulatively over 2.9 billion downloads on the same platform, or Fallout 4. . with over 48,000 mods, 922 collections and a cumulative 1.2 billion downloads. Time will tell if Starfield can compete with these titles in this regard.
Donald Salinas is an experienced automobile journalist and writer for Div Bracket. He brings his readers the latest news and developments from the world of automobiles, offering a unique and knowledgeable perspective on the latest trends and innovations in the automotive industry.