Nintendo switch 2 it raises a lot of expectations about the power it can offer, to the extent that it can become authentic within its category and its own limitations the next generationsomething the PlayStation 5 and Xbox Series X|S can’t boast too much about seeing what’s going on with them.
Seeing the good results of the original Nintendo Switch on a commercial level, everything seems to indicate that the big N of video games will continue to bet on NVIDIA as the hardware engine for their future console. Going deeper into the details, Twitter/X account @Kepler_L2 he showed it NVIDIA may have been working on two custom SoC models based on the Ampere graphics architecture, which would be built with the possibility of implementing them on the Nintendo Switch 2..
One SoC model would have a T234 GPU implemented and the other a T239. Both SoCs are Tegra, are based on ARM architecture, are said to use the Ampere architecture for integrated GPUs, and have been seen via NVIDIA’s Open-GPU repository on GitHub.
The leaker Revegnus pointed out that the T234 model has been cancelled the one with T239 has been programmed as the Nintendo Switch 2 SoC and will be manufactured using Samsung’s 8nm process.essentially the same as the one used by the NVIDIA RTX 30 graphics series.

It’s important to note that all of this data is not officially supported, so we may be in for a surprise when the Nintendo Switch 2, or whatever name the console ends up bearing, is officially unveiled. Apart from hardware performance, as it seems impossible for it to compete with PlayStation and Xbox, the most determining factor is DLSS support.NVIDIA’s upscaling technology, which, at least to date, has proven to be clearly superior to its competitors.
The latest rumors surrounding the upcoming Big N video game console suggested that it might be in the running The Legend of Zelda: Breath of the Wild in 4K resolution, 60 frames per second and with ray tracing, all of which will be revealed using DLSS.
What is surprising, however, is that some mention it Its ray tracing capabilities would be better than the PlayStation 5 and Xbox Series X|Ssomething that might not sound so implausible after all, if we consider that NVIDIA is the biggest expert in implementing the technology in video games, but we will have to see how far it goes in terms of the truth, assuming that ray tracing support she is real.

There’s also an alleged demo floating around where the Nintendo Switch 2 demo would move The Matrix is ​​waking up using DLSS in the Super Resolution version, which performs a process of intelligent image reconstruction and scaling based on Tensor kernels. There are aspects to consider, such as the graphics load that the demo was run with, and the demo is not the same as the actual game, but it appears that the console will be able to run Unreal Engine 5.
It’s important to keep in mind that it’s nearly impossible for the Nintendo Switch 2 to compete in terms of performance with the PlayStation 5 and Xbox Series X|S, but significant performance boosts and NVIDIA’s own technology could ultimately make it a very attractive product. Additionally, DLSS could open the door to ports of titles released for PC and ninth-gen consoles.
PLEASE NOTE: The image on the packaging corresponds to the original Nintendo Switch.