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NVIDIA brings gaming to Computex 2022

  • May 25, 2022
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Computex 2022 is being celebrated these days, and among so many interesting hardware announcements, NVIDIA took on the most playful part yesterday, which we must keep in mind

Computex 2022 is being celebrated these days, and among so many interesting hardware announcements, NVIDIA took on the most playful part yesterday, which we must keep in mind is one of the largest companies in the technology sector. Of course, I mean games and how their technologies help to offer the highest level of experience not only to users who have the most advanced hardware, but also to others with more discreet systems who don’t want (and rightly so) to give up great performance.

So we were able to find out in the NVIDIA presentation which games will soon receive DLSS support through Game Ready corporate drivers. Recall that DLSS is NVIDIA’s artificial intelligence-based resampling technology, which allows the GPU to render lower-resolution images for subsequent scaling while maintaining the quality of the original output.

The first news in this regard is Hitman 3, which already has NVIDIA DLSS support as of May 24. along with opaque lights and shadows with rays. Ultra (highest in-game) performance improvements with ray tracing and 4K resolution mean that the frame rate is multiplied by two. In addition, these are examples of future titles announced by NVIDIA:

  • F1 22 It will be released on July 1 with DLSS and opaque reflections, transparent reflections, ambient occlusion and ray traced shadows.
  • Ikar in June, it will add support for NVIDIA Reflex, which will offer lower latency and better in-game response.
  • Deep Rock Galactic has been updated using DLSS and NVIDIA DLAA. Enabling NVIDIA DLSS will give players up to 60% more performance.
  • loopmancer will support DLSS and ray-traced reflections when launched this summer. With DLSS enabled, performance is more than double at 4K resolution and beam tracking is enabled.
  • Warstride challenges is now available with DLSS and NVIDIA Reflex. With both enabled, you will increase your performance 2x in 4K and reduce system latency by up to 53%.
  • JUMP will support the DLSS in pre-accession on 1 June. DLSS doubles game performance.
  • Vampire: The Masquerade – Swan Song is now available and has received a DLSS doubling performance update, so all GeForce RTX 30 Series GPUs reach 60 FPS at 4K with the most demanding graphics settings.
  • Raji: Ancient epic is now available and supports DLSS, including reflections, ambient occlusion, and ray tracing shadows. NVIDIA DLSS increases performance up to 3x at 4K and more than 2x at other resolutions, allowing you to experience it Raji: Ancient epic in all its beauty at over 60 FPS.
  • Turbo loungers will be launched this summer and will support DLSS along with reflections and shadows with ray tracing and DLSS will increase performance by more than 2x.
  • Propnight is now available with NVIDIA DLSS, which increases performance by up to 85% in 4K.
  • Hydroneer is now available with NVIDIA DLSS and gets up to a 50% increase in performance, allowing all GeForce RTX players to play in 4K and maximum settings at speeds over 60 FPS.
  • my time IN sand rock It will be released on May 26 with NVIDIA Reflex and a 34% reduction in latency.
  • Spirit A DLSS update is now available that increases performance by up to 70%, allowing all GeForce RTX players to experience and enjoy from Ghost in its best version.
  • soda crisis is now available with NVIDIA Reflexm, which offers a 23% latency improvement.

Source: Muy Computer

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