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FSR 3 is coming to the Starfield beta branch on Steam next week

  • February 3, 2024
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PC version star field This was apparently heavily focused on AMD graphics technologies, which together with a possible agreement resulted in the use of FSR 2 exclusively as

FSR 3 is coming to the Starfield beta branch on Steam next week

PC version star field This was apparently heavily focused on AMD graphics technologies, which together with a possible agreement resulted in the use of FSR 2 exclusively as a rescaling technology. As it could not be otherwise, it did not sit well with the majority of NVIDIA users in the PC Gaming sector, who prefer to use DLSS, as it generally offers better results and is a proprietary, native technology and exclusive to the green giant. .

The high anticipation that Starfield raised has become a lot of demand, so if Bethesda wasn’t willing to support DLSS, it would be the gaming community itself. modders the one who would take the initiative. And so it was, because with the launch of the game mods unofficial ones that allowed you to add DLSS and XeSS, some of which were paid.

High demand and appearance mods They forced Bethesda to make amends and take a more cross-platform approach, as the plan is not to leave Radeon users at the mercy of NVIDIA users. If the developer first announced the official arrival of DLSS to Starfield, now we repeat it The beta branch of the game on Steam will receive FSR 3 support next week, the latest version of AMD’s upscaling technology. This addition was seen coming because the improvement it provides compared to the previous version is quite significant and therefore can be an important addition, not only for users of Radeon dedicated graphics.

AMD FSR 3

FSR 3 arrived in escort Fluid Motion Frames (FMF)AMD’s frame generation technology excels in not relying on dedicated AI hardware, giving it the advantage of being easier to implement in a greater variety of scenarios, it’s even possible to force its use at the driver level in any game that uses DirectX 11 or DirectX 12 .However, this has the disadvantage of not offering the same quality as NVIDIA’s image generation, or at least apparently more difficult to achieve the same level.

With Radeon graphics not in high demand in recent years, especially compared to NVIDIA, it is likely that the main beneficiaries of the inclusion of FSR 3 in Starfield will be x86-based portable consoles, which are largely supported by AMD APUs.

Source: Muy Computer

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