If we had just seen GTA Vice City remastered with Unreal Engine 5 just a few days ago, now it’s one of the most memorable games in one of the classic Nintendo sagas, Zelda Ocarina of timethe title, which, even without reaching the altars achieved by Zelda Breath of the Wild, is still well remembered (and played) by Link’s vast community of fans and their endless and fun adventures.
On this occasion we find the project CryZENx, published at least so far only for its patrons Patreon and in which uses the recently released version of the Epic Games development engine provide Zelda Ocarina of Time with a state-of-the-art visual experience in a playable project that fans of their projects can download for at least two dollars a month.
In order for Zelda Ocarina of Time to reach 2022, CryZENx does not skimp on using cutting-edge technologies. The clearest example of this is use of Lumen, the new Unreal Engine 5 lighting system which we’ve seen in other events, such as the Matrix demo released at the same time as the second Matrix Resurrections trailer released last year, leaving many of us speechless.
Also according to some media this remake Zelda Ocarina of Time with Unreal Engine 5 will use other technologies such as NVIDIA DLSS, although there is no record of official support for the project from NVIDIA, so we understand that in any case it would come directly from Unreal. Be that as it may, and only with what Lumen offers, we will undoubtedly find something that more than face lifting acts as a complete rejuvenating cosmetic operation of the most promising.
Nor it’s the first time the community has embarked on Zelda Ocarina of Time remakes. Both in 2015 and later in 2017, we could see two remakes of the game, on these occasions with Unreal Engine 4, both with spectacular results compared to the classic look. So if the change was already spectacular at the time, you can already imagine the result of this leap and the introduction of Zelda Ocarina of Time to Unreal Engine 5.
The bad part you have already imagined is that we are talking about an unofficial project and therefore will not have Nintendo’s consent. And knowing how careful the big N is with his intellectual property, even more so in this case, where CryZENx gets economic consideration for the game (even if it’s just about financing costs, not profit), we can expect a Stop and drop from the company’s legal department at any time.