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Resident Evil 9 will use the generational leap to move into an open world

  • March 24, 2024
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One of the most famous insiders of all things Capcom assures that Resident Evil 9 will completely change the approach of the previous installments, and that takes the

One of the most famous insiders of all things Capcom assures that Resident Evil 9 will completely change the approach of the previous installments, and that takes the leap into the open world. To give you an idea of ​​what to expect, the execution would be similar to what we saw in Dragon’s Dogma 2. The same insider assures that Monster Hunter Wilds will also be an open world game.

It is a fact that the Resident Evil franchise he always had a fairly linear approachand that even in those parts of the franchise in which we had the impression that we were facing more open environments, such as Resident Evil Village, we actually found ourselves in numerous corridors where we barely had freedom of movement. The same goes for the recent Resident Evil 4 Remake.

If Capcom has always bet on this linear approach, what will change to make the leap into the open world with Resident Evil 9? It’s a good question and the answer is this This delivery will be exclusive to the current generation of consoles and PC. This will allow it to have a technical basis, a higher lowest common denominator compared to previous deliveries that had to be designed based on the PS4, a console limited to 5 GB of unified memory for games.

Resident Evil 9 AI 2

With more resources at the hardware level, Capcom will finally be able to introduce important changes to the Resident Evil franchise and adjust the RE Engine accordingly. This graphics engine is known because it is highly scalableand was designed with the idea of ​​using the hardware elements of the previous generation of consoles as well as the current generation.

When it comes to the idea of ​​introducing Resident Evil 9 as an open world game, the truth is that I have mixed feelings because I don’t know how well this change will suit the franchise. Capcom may surprise us with excellent execution and masterful staging, but the truth is that this franchise It was never designed to work on access of this type.

I also don’t want to prejudge because the franchise wasn’t designed to work in first person either, and we already know how good the camera change was in Resident Evil 7, although frankly I still prefer using the third person camera. Let’s give Capcom credit We’ll see what he surprises us with when he releases Resident Evil 9. If you want to know more about this game, I invite you to review the special we released a few weeks ago with everything we know about this work.

AI generated images.

Source: Muy Computer

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