60 FPS will not be mandatory on PS5 Pro, new ultra boost mode
- April 17, 2024
- 0
The PS5 Pro is the console that represents the intergenerational renewal of the PS5. It will have more powerful hardware and thanks to it, it will be able
The PS5 Pro is the console that represents the intergenerational renewal of the PS5. It will have more powerful hardware and thanks to it, it will be able
The PS5 Pro is the console that represents the intergenerational renewal of the PS5. It will have more powerful hardware and thanks to it, it will be able to improve its current games both in terms of graphic quality and fluidity. These improvements will be implemented in two different ways, The first and most important will be the “Enhanced for PS5 Pro” certification and the second will be the ultra boost mode.
A few weeks ago, we saw the requirements that Sony was going to impose on developers to achieve the “Improved for PS5 Pro” certification, and one of them was to achieve a stable 60 FPS in games. Well, according to new information from The Verge, this requirement will not be essential in the end, i.e. This certification can be awarded to those developers who maintain a speed of 30 FPS.
That is, for example, those developers who decide improve resolution or by entering a more advanced ray tracing maintaining 30 FPS will also be able to achieve this certification. Imagine a PS5 game running at 1080p and 30 FPS with ray tracing, and the same game running between 1280p and 2160p on a PS5 Pro and 30 FPS with the same ray tracing. In this case, this game could receive an “Improved for PS5 Pro” certification.
This game could also get certified If you keep 1080p and 30 FPS but improve ray tracing, Which means that Sony is willing to be quite flexible with the “Enhanced for PS5 Pro” certification program, and that virtually any developer will be able to achieve this if they put some effort into improving their games.
To improve their games they will need to update to the latest development kit available, although it appears to be PSSR technology it will also be accessible in older versions of the Sony development kit. We’ll see what this means and to what extent this technology is actually used in existing games.
I already told you at that time that this new console will have a turbo mode and that it will work similar to the boost mode of the PS4 Pro According to this new information, the new Sony console will use the so-called ultra boost, which in the background is nothing but turbo mode, who will improve performance in variable refresh rate compatible games.
Ultra boost mode will be applied automatically and these games will work at a higher frame rate per secondand it may happen that in games that use dynamic resolution this is preserved even at higher levels. Those games that are locked in resolution and frame rate will not see any improvement, at least in theory.
Games that are certified “Enhanced for PS5 Pro” will be able to display it on the box, which will no doubt help users distinguish them from those that don’t have specific enhancements for said console. However, the high flexibility of the requirements to achieve certification means that players They won’t be able to clearly know what improvements each game brings. If you want to know more about PS5 Pro, don’t miss this special we recently published.
AI generated images.
Source: Muy Computer
Donald Salinas is an experienced automobile journalist and writer for Div Bracket. He brings his readers the latest news and developments from the world of automobiles, offering a unique and knowledgeable perspective on the latest trends and innovations in the automotive industry.