It can be played on almost anything with a screen, even bacteria. DOOMis now being played with artificial intelligence. Many artificial intelligence can play games, and many artificial intelligences have even been trained in computer games. This time, the situation is different. Artificial intelligence creates the map based on the image on the screen. “predicts” and completes it.
Google Research researchers, the names behind the project Dani Valevski and Yaniv Leviathanfrom Tel Aviv University Moab SearchesGoogle DeepMind researcher Shlomi Fruchter The model he developed was called GameNGen neural model.
He managed to become a first
The GameNGen team said in their statement: “GameNGen is the first game engine that runs entirely on a neural model and enables real-time interaction with a complex environment in high quality. GameNGen renders the classic DOOM game at over 20 frames per second.” in a single TPU can simulate it interactively. Next frame prediction achieves a PSNR (Pixel Signal-to-Noise Ratio) of 29.4, comparable to lossy JPEG compression. Human raters cannot distinguish short gameplay clips from simulation clips. just a random guess is a bit better. GameNGen is trained in two stages: (1) a reinforcement learning (RL) agent learns to play the game and training sessions are recorded, and (2) a diffusion model is trained to generate the next frame based on a sequence of previous frames and actions. Conditioning steps ensure stable automatic regression generation over long trajectories.” he said.
As such models develop further in the future, level designs in games with artificial intelligence This can lead to games that can be played over and over again indefinitely.
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