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AMD FSR 4 will use AI to improve quality and performance

  • September 15, 2024
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During the interview with Tom’s hardware Vice President and CEO of AMD Computer and Graphics Business Group Jack Huynh confirmed a very interesting detail about FSR 4the next

During the interview with Tom’s hardware Vice President and CEO of AMD Computer and Graphics Business Group Jack Huynh confirmed a very interesting detail about FSR 4the next evolution of the well-known AMD platform, which integrates technologies such as FidelityFX Super Resolution and Fluid Motion Frames and will use artificial intelligence.

As many of our readers already know, the technologies present in AMD FSR They never used artificial intelligence, and they don’t even have hardware acceleration. This has a positive side, that since it does not require specialized hardware, the degree of compatibility between these technologies is huge.

However, it also has a downside as it offers both scaling and image generation worse image quality and stability versus its big rival, which is none other than NVIDIA DLSS. Upscaling also doesn’t scale as well in performance compared to DLSS Super Resolution.

AMD has already dropped what they want on more than one occasion bring AI to your gaming solutions. The last person to talk about it was Mark Papermaster, CTO of AMD, so we were not surprised by Jack Huynh’s words.

The executive said they want to bet on Frame generation with artificial intelligence with FSR 4 not only to improve fluidity and image quality in games, but also to increase efficiency and achieve greater autonomy for portable consoles.

This comment may give the impression that FSR 4 might be limited to portable console APUs with specific hardware such as NPUs of certain performance, but rest assured that this will not be the case. The technologies that this platform integrates are essential for AMD to continue to compete in the general consumer graphics card sector They will also make their way into the Radeon ecosystem.

On the other hand, one important thing to be clear about is that although Jack Huynh only talks about AI-powered image generation and makes no mention of rescaling, it can be assumed that he will use AI to improve as well. performance, image quality and stability. It is something basic because scaling determines the quality of the image that will be used when generating imagesand if it is wrong, the result of the generated images will not be good.

FSR 4 and supported graphics cards, goodbye to almost universal compatibility?

Using AI, it’s easy to think that AMD could end up limiting FSR 4 support to specific GPU lines or even specific models. which have certain hardware capable of accelerating AI-focused workloads such as NPU or specific cores.

The truth is like this It doesn’t have to be that way. Note that Intel uses smart scaling that can take advantage of the matrix units that its GPUs include, but is also compatible with graphics cards that lack said units, and that in those cases it works with DP4a instructions to maintain compatibility.

Any GPU released in the last six years supports DP4a instructions and can handle FP16 operations, so AMD would have no problem to support a wide range of its graphics solutions with FSR 4 if it decides to follow the same path as Intel with XeSS.

However, it should be taken into account that performance and image quality may be worse when running FSR 4 without hardware acceleration, which also happens with XeSS, in fact, this technology used in ultra quality and quality modes usually reduces performance on graphics cards without matrix units.

etc has not yet announced a release datebut FSR 4 may be introduced together with Radeon RX 8000 or sometime in 2025.

AI generated images.

Source: Muy Computer

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