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The PS5 Pro is an accumulation of errors on Sony’s part, we explain the most important ones

  • September 15, 2024
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The presentation of the PS5 Pro was generally disappointing. Sony made a lot of mistakes and some of them They were so serious I still find it hard

The presentation of the PS5 Pro was generally disappointing. Sony made a lot of mistakes and some of them They were so serious I still find it hard to understand how a company of its caliber could have fallen for them.

I’m not the only one who feels this way. Presentation video amassed over 160,000 dislikes on YouTube, just 24 hours after the presentation, it more than tripled the number of “likes” to a total of 52,000.

Reactions on social networks were also very negative. “The people” have spoken loud and clear, Sony made a mistake with the PS5 Proand as I told you a few days ago, it set a dangerous precedent that could lead to a significant increase in the price of the next generation of consoles, led by the PS6 and Xbox Next.

What Sony did wrong with the PS5 Pro

Well, in many ways I think the only thing it got going was the simplicity with which it offered some performance data, but He didn’t even know how to do it quite right.because instead of giving specifics about the specifications of the new PS5 Pro, he offered a percentage increase over the original model.

Pointless and absurd and counterproductive at the same time, because if you say your GPU has 67% more compute units and up to 45% more in rasterization than the PS5, you generate important doubts that you do not explain.

This is just the tip of the iceberg the beginning of a long list the mistakes that Sony made with the PS5 Pro, which makes its presentation one of the worst rated in history. Below we look at the most important errors.

1.- Games shown during the presentation

The Last of Us Part II PS5 Pro

Sony did not use the video to display no new game designed specifically to exploit the potential of the PS5, which could show an important difference, and this was a very serious mistake, because if you want to sell the improvements and power of the new console, you need games that can reflect them.

Instead of using a new game or resorting to really challenging games that surprised with their technical innovations, Sony showed most of the cross-generational games that are available for a long time on PS4 and PS5.

  • Spider-Man 2, which is a game that was released for PS4 and PS5. The first will soon be 11 years old.
  • The Last of Us Part II, another game that arrived on both PS4 and PS5, barely showed any noticeable improvement in the video.
  • Hogwarts Legacy, which is another cross-gen game released for PS4 and PS5 Pro, has improvements focused on slightly fine-tuned beam tracking with limited bounce.
  • Gran Turismo 7 which is more of the same as it came out on PS4 and PS5 and it’s main improvement will be that the races can now use ray tracing applied to reflections.

The rest of the games used in the video, such as Ratchet and Clank: A Dimension Apart and Horizon Forbidden West (another PS4 and PS5 game), also failed to live up to expectations. That was the main problem the PS5 Pro presentation and why it was so poor and uninteresting, a selection of PS4 and PS5 games that Sony used.

2.- Words without facts about the potential of PS5 Pro

Arguably the second major issue with the presentation. Sony said important things when introducing the console, didn’t they resolve important doubts, and this is positive, such as:

  • That this console will be 45% more powerful in rasterization.
  • Which doubles the ray tracing performance.
  • Which will use Artificial Intelligence Powered Smart Scaling (PSSR).
  • This will be able to move games in quality mode to 60 FPS.

But in the presentation video, he didn’t know how to back up those words with data and concrete examples that would allow us to really demonstrate the value of all those keys. Actually They didn’t even show real-time PSSR comparisons in games, and that was exactly the most important and most anticipated technology of this new console.

The latest information I’ve had a chance to consult says that Sony hasn’t dived into PSSR with a real-time demo because it’s I had problems with the image quality, and had to be “rushed” recently to fix them. It makes sense, and the information comes from a developer who already works on that console, so it’s very credible.

In terms of performance improvements in general and in ray tracing, yes the Sony was a bit brighter, but it didn’t get the focus right. Telling me that the PS5 Pro will be able to move games that are also available on the PS4 in quality mode and at 60 FPS seems almost like a joke, and so does telling me that it will be able to use ray tracing to previous generation gamessuch as Hogwarts Legacy, Gran Turismo 7 and Spider-Man 2.

Sometimes Sony seemed to forget that the PS5 Pro should be compared to the PS5 and not the PS4and that for this it was necessary to use exclusive games of this generation, titles with demanding graphic engines and with graphic qualities that really require high performance, and not with games that can also work on Xbox One.

3.- No details about the console processor

There is a phrase that says that if something does not stand out in an outfit, it is better not to talk about it and leave it in the background. Sony took it literally and they avoided detailing the PS5 Pro’s processor, something that honestly feels like a bug to me as it hides important information as it will largely determine the console’s actual ability to move games at a steady 60 FPS.

It has been known for a long time that this console It will repeat the Zen 2 processor with 8 cores and 8 MB L3 cache, and that it will run at a maximum of 3.85 GHz It is not clear if this will be its base speed or if it will have to use a special mode to reduce the GPU performance by 1.5% to achieve it. increase the frequency of work.

That processor will only be slightly faster than the PS5, but it will have the same IPC and core count, so the actual difference between the two will be minimal. In games that are more CPU dependent such as those that are put on the screen a large number of NPCs (GTA 6 would be an example), this component could act as a major bottleneck.

Some of you may think that nothing is happening, that PSSR will do its magic and reduce the load on the GPU for better performance, but you are forgetting that When we reach a certain resolution threshold, scaling no longer improves performance, because it runs into a bottleneck caused by the CPU.

It’s very likely that the PS5 Pro will end up being found more than once on more than one occasion, in fact some sources are already warning that if GTA 6 won’t run at 60 FPS on the PS5, it won’t run at 60 FPS on the PS5 Pro either because both have practically the same CPU, and because that would be the limiting factor of this gamea large bottleneck.

4.- Unprecedented and ridiculously high price

The truth is that I was convinced that the PS5 Pro would cost a maximum of 600 euros in Spain and that Sony would use its launch to reduce the price of the PS5, even if it was only a symbolic drop. reduced its price by 50 euros to return to its original launch price, but in the end it wasn’t.

Sony left us all shocked when it announced that the PS5 Pro will cost €799.99 in Europe. This price includes taxes, but with an exaggeration because Even when converting the price from dollars to euros and applying VAT, we have a result of 763 euroswhich means Sony has also rounded up. Maybe it seemed like a little money to him and he wanted to fine-tune a little more, after all, 36.99 euros extra for a console sold is a lot of money when you sell several million units.

Is the price of the PS5 Pro justified? There are those who think so, but the truth is that Sony It only introduced important changes to the GPUthis is the only really “revolutionary” part compared to the PS5 that this new console brings, because as I said before, it will have the same CPU, the same total amount of memory, although it is true that it will be faster and will have an SSD drive with double the capacity. The price difference between a 1TB SSD and a 2TB is usually between 50 and 60 euros.

With PS5 Pro the optical drive has been removedso this represents a significant cost reduction. When I consider it, it is very clear to me that not only is the price of this console not justified, but it is a nonsense and a blatant attempt by Sony use consumers because he knows he won’t have competition from Microsoft.

The price of the PS5 Pro at launch doubles the price of a PS5 without an optical drive. In exchange, it offers a more powerful GPU with better scaling, slightly faster memory and an SSD with twice the capacity. Is it worth paying double for it? I think the answer is pretty clear, although I also understand that there will be those who think so, and those who will defend Sony and this console tooth and nail even if they can’t even buy it.

5.- Without optical drive and without vertical stand

As I said, the PS5 Pro has a price of 799.99 euros, but if we want to add an optical drive and a vertical stand The total price rises to almost 950 euros. With that money, we can buy a PS5 and a Nintendo Switch or a Steam Deck and a Nintendo Switch, among many other combinations that would be a much more interesting investment.

I understand that at the end of the day, Sony is a company and wants to maximize its profits. I can also accept that he decided to launch a new console without an optical drive to reduce the selling price, but the fact is that The price of the PS5 Pro without an optical drive remains ridiculously highand personally I believe it has no merit.

On the other hand, launching the console at this high price and not even including a support stand for vertical positioning was seen by many users as the height of greed, and the truth is that they are right. If I remember correctly The PS5 comes with a support stand to position the console verticallybut Sony stopped including it in the PS5 Slim and did the same with the PS5 Pro.

As I told you earlier, it all adds up in the end when it comes to income. If you stop including the vertical support stand and millions of people will have to buy it separately You end up generating a good peak of millions of euros in income derived only from the sale of this accessory.

Is it worth buying a PS5 Pro?

For the price this console is right now no, I’m clear about that. If we want to have it complete, with optical drive and stand and be able to play online for a year we will have to pay around 1020 eurosand for this money we can build a very interesting computer. I’ll leave you with a quick example with prices and offers I found at the time of writing:

  • Core i5-12400 for 113.99 euros.
  • B760 motherboard for 90 euros.
  • 32 GB DDR5 at 5,200 MT/s for 99.95 euros.
  • GeForce RTX 4070 SUPER for 589.95 euros.
  • 650 watt power source for 50 euros.
  • 2TB SSD for 111 euros.
  • Chassis for 30 euros.

The total cost of this configuration would be 1,085 euros when rounded. It’s true that we wouldn’t have an optical drive, but in a PC world with Steam, Good old Games and the Epic Games Store, that doesn’t make any sense. In terms of performance, this computer completely surpasses the PS5 Pro in every way, although the difference is stunning in ray tracing and in terms of advanced technologies, since the GeForce RTX 4070 SUPER supports the NVIDIA DLSS 3.5 ecosystem, which includes:

  • DLSS Super Resolution, hardware-accelerated intelligent upscaling.
  • DLSS Frame Generation, which generates frames using hardware-accelerated AI.
  • DLSS Ray Reconstruction, a noise reduction technique that improves performance and image quality by working with path tracing.

Source: Muy Computer

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