Possible requirements of Resident Evil 9 for PC
- November 14, 2024
- 0
Capcom has yet to officially announce Resident Evil 9, but thanks to the numerous leaks that have been produced, we have a lot of information about this long-awaited
Capcom has yet to officially announce Resident Evil 9, but thanks to the numerous leaks that have been produced, we have a lot of information about this long-awaited
Capcom has yet to officially announce Resident Evil 9, but thanks to the numerous leaks that have been produced, we have a lot of information about this long-awaited game, which in theory will completely abandon the previous generation of consoles. This will require Resident Evil 9 be taller than previous deliveries and will significantly improve its graphic quality.
It’s also rumored that Resident Evil 9 could use the REX Engine, an improved and updated version of the graphics engine that Capcom has been using in the franchise since the release of Resident Evil 7. This makes sense as many rumors say that Resident Evil 9 will adopt an open-world approach with larger and more detailed scenarios and This is precisely the weak point of the original RE Engine.
The use of the REX Engine could be crucial for this new installment of the franchise to embrace this open world approach without making major sacrifices. The abandonment of the previous generation of consoles will also be very important in this sense, because the consoles of the current generation They are more powerful and have more resources.
Capcom has not yet said anything about the requirements of this new installment, but with the information I have right now and my knowledge on the subject, I can share with you estimate everything we will need to play Resident Evil 9 on PC. They are quite reasonable and I’m sure the final requirements won’t be much different.
It will eventually be a multi-platform title hitting all current generations of consoles and PC, so it will optimized to run on a less powerful consolewhich is none other than the Xbox Series S. So it will be the one that will mark the technical basis at the hardware level that Resident Evil 9 will have to run on, and this gives us very useful information to deduce its possible requirements.
With this configuration, it is very likely that we will be able to play it 1080p with low or low medium quality and an average of 30 stable FPS. It is very likely that the REX Engine is very dependent on the graphics memory, which is why graphics cards with 8 GB of graphics memory perform much better for this game than those with 6 GB.
This hardware should allow us to play Resident Evil 9 1080p at 60 FPS with maximum or very high quality, depending on whether the 8 GB of graphics memory will eventually be enough to maximize certain settings such as texture quality.
With this configuration we should be able to play 4K at 60 FPS with very high or maximum qualityagain depending on the game’s graphics memory consumption when setting textures to maximum quality. The GeForce RTX 3080 would be the direct equivalent of the previous generation, but we have to remember that the basic model has 10 GB of graphics memory and this could force us to have to reduce the texture quality a bit.
The RE Engine has never been a highly CPU dependent engine and I don’t think the REX Engine will change that. Capcom developed both graphics engines to be highly scalablebut starting with current consoles as a base on a hardware level, with all that entails, as these have very limited CPUs based on the Zen 2 architecture.
With a processor 6 cores and 12 threads which have good IPC we will be able to play Resident Evil 9 optimally If we have 16 GB of RAM we will also not have problems and from a GeForce RTX 2080 or equivalent (GeForce RTX 4060 or Radeon RX 7600) we can play in 1080p with good quality level and 60 FPS.
An SSD drive will be essential because Resident Evil 9 will be developed based on the current generation of consoles and they all have such a storage unit. Additionally, if this open-world approach is finally adopted, an SSD will be essential for real-time loading of the graphics engine’s resources.
We don’t yet know if Capcom plans to integrate ray tracing and upscaling technologies like NVIDIA DLSS, AMD FSR, and Intel XeSS, but it would be the most logicalespecially considering the value they offer in terms of performance improvements as well as the graphical quality improvements that can be achieved with ray tracing.
On the other hand, this technology could also serve to differentiate Capcom’s improvements to Resident Evil 9 on the PS5 Pro, a console that is theoretically better equipped to support ray tracing. If all goes according to plan, Resident Evil 9 will launch in the first quarter of 2025 and launch in the second half of the said year.
AI generated images.
Source: Muy Computer
Donald Salinas is an experienced automobile journalist and writer for Div Bracket. He brings his readers the latest news and developments from the world of automobiles, offering a unique and knowledgeable perspective on the latest trends and innovations in the automotive industry.