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PS5 Pro, disappointment after disappointment

  • December 4, 2024
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The PS5 Pro remains in the eye of the hurricane, and its performance in recent games only fuels the controversy. According to analysis by Digital Foundry The long-awaited

PS5 Pro, disappointment after disappointment

The PS5 Pro remains in the eye of the hurricane, and its performance in recent games only fuels the controversy. According to analysis by Digital Foundry The long-awaited Avatar: Frontiers of Pandora presents significant problems on Sony’s “enhanced” consoleoffering lower performance and graphics quality than the standard PS5. This case will not only disappoint those who were hoping to take advantage of more powerful hardware, but also reflects a worrying pattern in titles optimized for this console.

This situation is not new. We told you how to do it a few weeks ago some “optimized” PS5 Pro games ended up looking worse than on the standard model. This raises questions about whether developers are facing technical difficulties in taking advantage of the console’s capabilities, or whether the hardware differences between the two versions are complicating optimization. The inconsistencies seen with previous titles confirm that, despite its increased performance, the PS5 Pro does not live up to the expectations expected of a model named “Pro”.

The case of Avatar: Frontiers of Pandora is particularly troubling because Ray tracing, one of Sony’s most touted technologies for this console, appears to be behind many of these issues. In recent titles, ray tracing has not only failed to deliver the promised visual improvements, but has seriously disrupted gameplay. As we noted in our analysis of ray tracing performance on the PS5 Pro, several studios chose to avoid the technology outright to ensure a more stable experience. This calls into question one of the supposed most important advancements of this console.

PS5 Pro, disappointment after disappointment

Another aspect that should not be overlooked is the fragmentation that a model like the PS5 Pro introduces into the PlayStation ecosystemn. Developers now have to work on two different hardware configurations, which complicates the optimization process. This extra effort can result in sacrifices in both graphics quality and performance, especially in titles that strive to deliver ambitious and visually stunning experiences. Digital Foundry was particularly critical of this imbalance, calling it unacceptable for a console that should represent the best of its generation.

For its part, Sony faces a significant challenge to justify the existence of the PS5 Pro. They are eroding the trust of the players who have invested in it. Buyers of high-end consoles expect clear and consistent improvements, not the exception where the standard model ends up offering a superior experience.

As a video game lover, I can’t help but realize the true purpose of the PS5 Pro. Is this a necessary step forward or just a half-baked solution to keeping interest in the PlayStation ecosystem? If the problems persist, this console could go down in history as a lesson in not driving an intergenerational model. So far, the balance seems to tip more towards disappointment than innovation.

Source: Muy Computer

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