Bloodborne is optimized to run on computers with low graphics memory
December 10, 2024
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The latest version of the ShadPS4 emulator (0.4.1) brings various optimizations which reduced the consumption of graphics memory and RAM in Bloodborne, one of the games that works
The latest version of the ShadPS4 emulator (0.4.1) brings various optimizations which reduced the consumption of graphics memory and RAM in Bloodborne, one of the games that works best under the mentioned emulator right now, and which developed the fastest in recent months.
Those of you who read us daily will remember that Bloodborne first launched with said emulator I was only able to get to the brightness settings menu screen and that the color display was completely incorrect as it seemed to be completely covered in an intense red tone.
Bloodborne in a few months became fully playableand has received so many improvements and fixes that it is close to working flawlessly with no bugs or graphical glitches. We must remember that the goal is not to transfer the experience that this game offers to PS4, but to improve it, and to achieve this on PC, we can enjoy a remastered version of this game with very interesting improvements:
Frame rate per second unlocked.
Higher resolution.
More graphic quality thanks to various mods that present better textures, dynamic shadows and improved lighting.
Better smoothing of edges.
Bloodborne now runs fine with less than 6GB of graphics memory
As I said at the beginning of the article, the latest optimizations that were introduced made it possible to significantly reduce the consumption of RAM and graphics memory, and thanks to this, Bloodboorne already works better even on computers with low-end graphics cards that They don’t even have 8GB of graphics memory.
In the video, we can see a performance test with this emulated game on PC, which confirms that the RAM consumption fluctuates on average between 9 and 10 GBwith graphics memory consumption starting at 3.5GB but increasing until it stabilizes between 4.7 and 5 GB.
If we compare with the previous version of the emulator Graphics memory consumption has been reduced by up to 1.1 GBand RAM consumption dropped by up to 600 MB. These are the maximum values and of course they vary depending on the point we take as a reference in this test when making the measurements.
In future versions of the emulator, more and more optimizations will be introduced to reduce resource consumption, but There are always certain limits that cannot be crossed.. In this case, I think the minimum to play Bloodborne well with ShadPS4 will be a graphics card with at least 4GB of VRAM.
Donald Salinas is an experienced automobile journalist and writer for Div Bracket. He brings his readers the latest news and developments from the world of automobiles, offering a unique and knowledgeable perspective on the latest trends and innovations in the automotive industry.