It was four years since Marvel’s Spider-Man debuted on PlayStation 4, garnering very good reviews from both users and critics since day one, something that is accredited by its Metacritic score, 87 Metascore and 8.7 in average user rating. A rare and very welcome match of criteria that usually does not occur with special frequency, which leaves no one in doubt that we are talking about a great title, not exceptional, but very remarkable.
Considering the leap development of Sony exclusives on PC, many users have been waiting for Marvel’s Spider-Man to jump for quite some timea long-rumored move that was finally confirmed by Sony in its latest state of the game, in which fans were informed that it would be another PlayStation 4 exclusive that would make the jump to PC, anticipating other titles that were expected to arrive earlier .
And today we finally have concrete details on the arrival of Marvel’s Spider-Man to PC, starting with the date when the long-awaited move will take place, next August 12, leaving just over three weeks until the day it becomes available for purchase on both Steam and the Epic Games Store. However, for the most impatient and reward seekers, the title is already available in pre-purchase mode in both, and those who purchase it this way will receive the following items:
- Iron Spider suit
- speed suit
- Spider Punk Costume
- Spider-Drone gadget
- 5 skill points

In addition, along with the activation of the pre-sale feature, Sony has also released the technical requirements so that you can enjoy Marvel’s Spider-Man with different graphics settings. They are the following:
|
Minimal requirements |
Recommended requirements |
very high setting |
Very high settings with ray tracing |
Ultra settings with ray tracing |
average performance |
Resolution 720p 30FPS |
Resolution 1080P 60FPS |
4k resolution 60 FPS |
Resolution 1440p/4K 30/60 FPS |
4K 60 FPS resolution |
graphic quality |
Very low |
Half |
Very high |
High with Ray Tracing on High |
High with Ray Tracing set to Very High |
Processor |
Intel Core i3-4160 or AMD equivalent |
Intel Core i5-4670 / AMD Ryzen 5 1600 |
Intel Core i5-11400 / AMD Ryzen 5 3600 |
Intel Core i5-11600KAMD / Ryzen 7 3700X |
Intel Core i5-12600K / AMD Ryzen 9 5900X |
graphics adapter |
NVIDIA GeForce GTX 950A or AMD equivalent |
NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 |
NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 XT |
NVIDIA RTX GeForce 3070 / AMD Radeon RX 6900 XT |
NVIDIA GeForce RTX 3080 / AMD Radeon RX 6950 XT |
FRAME |
8 gigabytes |
16 gigabytes |
16 gigabytes |
16 gigabytes |
32 gigabytes |
Operating system |
Windows 10 |
Windows 10 |
Windows 10 |
Windows 10 |
Windows 10 |
Storage space |
HDD 75 GB |
SSD 75 GB |
SSD 75 GB |
SSD 75 GB |
SSD 75 GB |
As you can see, the basic requirements are not demanding at allso virtually any user will be able to enjoy it, even if they give up a lot of visual effects.
On the other hand, Sony also announced that this PC port of Marvel’s Spider-Man for PC will support NVIDIA DLSS and NVIDIA DLAA technologiesin addition to offering not only a wide range of resolutions, but also a wide range of adjustments for different aspect ratios, thus adapting to their diverse ecosystem present in the PC world.
About ray tracingin systems that meet the technical specifications necessary to activate itwill be applied to reflections, something that, when we talk about a personalized New York from Marvel, indicates a spectacular visual result. And even more, considering that among the ray tracing modes available in Marvel’s Spider-Man we find a new higher quality mode, designed to get the most out of the computer while leaving us a little open-mouthed.
More information: Sony