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Nintendo partners with Denuvo against emulation

  • August 24, 2022
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That Nintendo is a gaming sector company that it devotes more effort to fighting against anything it considers an attack on its intellectual property It’s something that seems

Nintendo partners with Denuvo against emulation

That Nintendo is a gaming sector company that it devotes more effort to fighting against anything it considers an attack on its intellectual property It’s something that seems difficult to discuss at the moment. From legitimate actions such as pursuing the distribution of copies of its games or the use of many of its trademarks, to legal but questionable attacks on actions taken by the gamer community, the big N usually spares no effort to do so. . Legit, I repeat, but overdone in my opinion.

And in this crackdown on PC piracy and emulation, we know it today went one step further by partnering with Denuvo Software Solutions GmbH, the Austrian developer responsible for Denuvo, arguably the digital rights management software as well as the anti-cheat solution in games that causes the most rejection in the gaming community. The inclusion of its anticheat in Doom Eternal is still remembered, the incredible mistake in its distribution, and how iD Software had to go back and remove it shortly after. And not only because of this bug or because it is more than proven to reduce game performance, it has also shown a good collection of security issues, not to mention being terribly disruptive. There are trojan developers who did not dare to go that far.

Irdeto, the group that owns Denuvo Software Solutions GmbH, announced this on its website this collaboration puts Nintendo Switch emulators for PC in the spotlight. Of course, Nintendo is in charge, not by trying to distribute and its creators when they can, but with their tool in the process, which they themselves describe like this:

«It seamlessly and automatically integrates into your toolkit and detects differences in game behavior from what was designed. This way our software can detect that your game has been tampered with and make it unplayable

Nintendo partners with Denuvo against emulation

In other words, the software included in Nintendo titles would be capable of this identify operating patterns unique to Nintendo Switchso if it tries to run in a PC console emulator, it is able to detect changes in these patterns and in that case it would proceed to block execution.

Of course, we can expect Nintendo Switch emulators for PC to focus their efforts, starting with the release of the first game with Denuvo technology, on identifying the elements on which this mechanism is based, and then adapt the emulators to be able to give the anti-copying software exactly what it wants ” hear”. Of course it doesn’t seem easy, but it’s not an impossible goal either, even less compared to what we are used to.

Source: Muy Computer

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