It will soon be six months since AMD introduced FidelityFX Super Resolution 2.0, the first major evolution of AMD’s intelligent scaling system that the technology responsible for the
It will soon be six months since AMD introduced FidelityFX Super Resolution 2.0, the first major evolution of AMD’s intelligent scaling system that the technology responsible for the Radeon family wanted to take on DLSS, technology for the same purpose from NVIDIA. As we told you at the time, the jump from FSR to version 2.0 was a huge evolutionary leap in quality, with major improvements over its predecessor.
Of course, this upgrade wasn’t completely free, and the point is that offering much higher graphics quality resulted in lower performance, as we told you at the time. Was it worth the performance sacrifice? There are opinions for all tastes. I think yes, that FSR 1.0 fell short of expectations, but with FSR 2.0 AMD took a huge leap. Of course, with the understanding that it will be necessary to improve performance in future evolutions.
And now, just a few days before half a year since the release of FSR 2.0, which became open source at the end of June, AMD announced its first major revision, FidelityFX Super Resolution 2.1 now available for developersand which represents a game that already uses the improvements of this new version, the last update of Farming Simulator 22, and will soon be included in the update of Hitman 3.
In the following video posted by AMD, you can see very clearly the difference between FSR 2.0 and FSR 2.1:
So we can check it AMD has made significant progress in terms of performance improvements its scaling system, exactly the way we’ve come to expect from the release of FSR 2.0.
Now, of course, this is key the speed with which developers start using this technology improve the gaming experience with their titles. In this regard, a key aspect is the one we mentioned earlier, AMD’s open source software policy, which even allows developing FSR implementations for systems with NVIDIA graphics adapters, which is not possible in the opposite direction, ie. use DLSS on systems with AMD graphics adapters.
Additionally, AMD also announced 11 more games which included or are expected to include support for FSR 2, bringing the total number of supported titles to 45, a remarkable number given the “youth” of FSR 2.0. New titles include Deep Rock Galactic, Destroy All Humans! 2 – Reprobed, Ghostwire: Tokyo, Scorn and more.
Alice Smith is a seasoned journalist and writer for Div Bracket. She has a keen sense of what’s important and is always on top of the latest trends. Alice provides in-depth coverage of the most talked-about news stories, delivering insightful and thought-provoking articles that keep her readers informed and engaged.