Last Tuesday, October 4, saw the long-awaited launch of Overwatch 2, the evolution of Activision Blizzard’s title that over the years has managed to become one of the
Last Tuesday, October 4, saw the long-awaited launch of Overwatch 2, the evolution of Activision Blizzard’s title that over the years has managed to become one of the most popular multiplayer shooters of recent times. As we told you at the time, the developer decided to merge Overwatch and Overwatch 2 instead of making them separate titles. A smart move, as he was not exposed to losing users of the first in the jump to the second, but also to the need to take over the management and maintenance of two titles instead of one.
So the day of the launch arrived and although the reception was generally very positive, some technical issues marred the launch quite a bit. For example, you probably remember that players will need to have a phone number, right? The problem is that Activision Blizzard didn’t properly assess the amount of work this management would create, leading to many users could not perform such an activation. Result? The company had to back down and allow registration without it.
Also, although it cannot be attributed to Activision Blizzard, lOverwatch 2 servers have suffered a DDoS attack practically simultaneously with its launch. This made it difficult and even prevented many players from accessing the game for several hours. And of course, with the release of Overwatch 2, the Overwatch servers were shut down, so Overwatch was down during that period.
However, if there’s an issue with Overwatch 2 that’s got people talking, it’s undoubtedly a bug (I’m going to think about it and say it’s a bug, even though there aren’t a few voices who see it as intentional in what happened), leading to to some users they made purchases in the application by chance. And it is that under certain circumstances keystrokes that should go to chat are applied to the menu controls. And since combining keystrokes to purchase a skin is as simple as double-pressing the spacebar, unwanted purchases have occurred.
Activision Blizzard confirmed the receipt and, as we can read in your account from twitter, would already fix this issue and prevent chat keys from being used on other aspects of the game. The bad part? That the company will not allow users who have suffered this failure to reverse said purchases. The argument of not being able to verify if it was really a random purchase or not is understandable, but on the other hand, it would make more sense for them to study and implement some reasonable system to get random buyers their money back.
Alice Smith is a seasoned journalist and writer for Div Bracket. She has a keen sense of what’s important and is always on top of the latest trends. Alice provides in-depth coverage of the most talked-about news stories, delivering insightful and thought-provoking articles that keep her readers informed and engaged.