First patch released to mitigate issues with the Callisto protocol
- December 4, 2022
- 0
The Callisto Protocola game developed by Striking Distance Studios, which aims to bring us back to the essence of Dead Space with some changes (it was not for
The Callisto Protocola game developed by Striking Distance Studios, which aims to bring us back to the essence of Dead Space with some changes (it was not for
The Callisto Protocola game developed by Striking Distance Studios, which aims to bring us back to the essence of Dead Space with some changes (it was not for nothing that it was created by the team behind the mythical survival horror from Electronic Arts), has Somewhat sour initial reception from PC gamerswho came to crush it in reviews posted on Steam.
The fact that the “baseline” system requirements have been out for so long already made one fear the worst, because this usually means two completely opposite things: either the title will have very good optimization and the studio wanted to surprise, or it is bad. optimized game Unfortunately, and according to the complaints of many users on Steam, it turned out to be the latter.
Rating of PC version of The Callisto Protocol according to Steam users as of December 4, 2022 at 1:45 PM.
Complaints about poor game performance focus on serious stuttering issues and the fact that it performs poorly even on the latest generation of high-end hardware. Although it’s getting better with the passing hours, the average Steam user rating is still very low for a title of this nature, leaving Striking Distance Studios to step forward to announce they will do everything in their power to fix the problems.
The origin of the problems seems to be that the Callisto protocol does not precompile shaders. As a result, almost every time the game loads new assets or shows something for the first time, players can experience stuttering that can be quite annoying. This effect is generally more pronounced on less powerful computers, but as we said, even people with powerful and state-of-the-art computers have disappointing experiences.
Striking Distance Studios now released a day one patch, but it seems to be more of a mitigation than a full fixso players may still experience stuttering, but in a less pronounced way (much less according to some users).
Hopefully, the developers will be able to iron out any performance issues the game is experiencing. In the meantime, it’s best for consumers, if they don’t want to help Striking Distance Studios improve it, not to buy the Callisto protocol until they really enjoy it.
Source: Muy Computer
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