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The problem with video conferencing is that you don’t look at the webcam at all, but NVIDIA has the solution: deepfakes 5 comments

  • January 17, 2023
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In video conferences it always looks like you’re looking away. Even if you look into the eyes of the other person, the problem is that you are looking

The problem with video conferencing is that you don’t look at the webcam at all, but NVIDIA has the solution: deepfakes 5 comments

In video conferences it always looks like you’re looking away. Even if you look into the eyes of the other person, the problem is that you are looking elsewhere for that person (or others). the feeling is that you never look into your eyes. More specifically, the webcam.

The issue is causing some “disconnection” in these virtual meetings, but NVIDIA has the solution. The NVIDIA Maxine technology we tested a few months ago is finally available to everyone and Does it as part of NVIDIA Broadcast.

This platform can be used by all RTX family card users and enables the development of live streams, voice chats and video conferencing through various features where artificial intelligence plays a key role.

NVIDIA Broadcast already had some notable options: it eliminated noise and echoes, helped position virtual backgrounds, offered auto-framing or eliminated video noise, but now it goes even further.

It does this with an option called “Eye Contact”, which is based on NVIDIA Maxine technology and allows us to avert our eyes in video while the webcam focuses on us. always pretend to look at the webcam. In fact, it is as if we are always looking into the eyes of those who see/call us.

Essentially what this function does create a “deepfake” of our eyesby changing that part of our face to look like we’re always looking at the webcam.

No matter where we look: we may be looking at another area of ​​the screen or to another side: as long as our eyes are in the frame, this technology will always try to simulate that we are looking at the webcam. , that is, in the “eyes” of our interlocutors .

As we have already confirmed in our tests with Maxine, the result is not perfect and it may make our eyes look a little unreal, but the truth is that this feature is really great when treated well.

NVIDIA’s own engineers know that the process is open to improvement, so they ask anyone who finds it not working properly to post a video with their testing so they can fix and improve its operation.

Source: Xataka

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