Gradually, months since last summer, Meta (then Facebook) has announced its most ambitious project to date, the metaverse. A proposal for how the company tried to let us know, create unprecedented virtual reality infrastructurewith the interconnection of all kinds of services, digital assets usable within the platform, etc. A project so large that the group even decided to change its name and main goal.
Despite the fanfare with which Meta has been selling us her metaversions since day one, it is true expectations were not and are not what I would have liked in Menlo ParkNot to mention that technology companies like Intel have pointed out technological shortcomings, while others like Apple have already said they have no intention of joining the party. A relatively decaffeinated beginning, to which we must now attribute the low implementation of virtual reality. The outlook is not very optimistic.
However, and as is quite understandable, Meta is not giving up on her plans for the future and is about to take a few steps which I personally find most smart if it intends to entice users to its metaversion, and that its plans now include making it easier for users and especially people who may feel a certain curiosity, who can experience for themselves what virtual Meta environment offers.

On the one hand Meta will open a store in Burlingame, California on May 9 (in a place quite close to the company’s virtual reality facilities) specially dedicated to Metaverse. Visitors will be able to experience Zuckerberg’s design in an environment specially designed for this purpose. The company’s physical equipment can be purchased there, but it is clear that its main reason is to offer a test space.
On the other hand, in a project that is for me, I must admit, particularly tempting, though of course not readily available, collaborations have reached Meta and more than the prestigious Smithsonian, more precisely the Smithsonian Arts and Industries Building (AIB). an agreement through which the company will be the technology partner for the start of operations an exhibition based on virtual reality, in which participants can take part in a walk on the moon. The activity will be operational from May 4 to June 6.
With these two actions Meta has a good point when it comes to bringing virtual reality and metaversion closer to its potential users, undoubtedly in order to increase the interest on which their future plans depend. Now, of course, it is crucial that both experiences are satisfactory for its users and only represent the beginning of a much more ambitious plan.
With information from Gizmodo and VentureBeat