Microsoft Flight Simulator isn’t just that one of Microsoft’s most successful startups in the video game sectorand this is evident in the control of the evolution he has undergone since its launch, it is also the apple of his eye, thus regaining the privileged position that the doyena of flight simulators had accompanied for many years in its infancy, until they suddenly decided from Redmond that their life the cycle is over.
This, on the other hand, is perfectly understandable. Since its arrival in August 2020, Microsoft Flight Simulator has begun adding exceptional reviews, becoming the catalyst for the Xbox Game Pass subscription, and becoming a new benchmark for gaming systems due to its technical and graphical complexity. In addition, in almost two years, the updates have only improved the title, which was already more than remarkable when it was launched.
However, his requirement in the technical part is something caused problems for users who had computers with limited performance, to the extent that initially there were not a few people left with the desire to play it, but without the opportunity to do so. With this in mind, the fifth update to Microsoft Flight Simulator has dramatically improved performance. In my personal case, the change was spectacular, and since then I have been able to play it with much more fluency.


However, there was still room for improvement, and according to Microsoft Flight Simulator developers, there is a new improvement in this regard in the question and answer session that took place on Twitch, which was later uploaded to YouTube. Asobo therefore cooperates with NVIDIA and AMD to make the game compatible with NVIDIA DLSS and AMD FSR technologies. And if all goes well, he said, we won’t have to wait long:
«The good news is that the Microsoft Flight Simulator team works directly with both vendors, so NVIDIA and AMD are working with us to help us implement their systems as best we can. For DLSS we still have some artifacts, some problems with some animated textures and watermarks, but we are working with NVIDIA to fix it. For update 10, we will have a large implementation of DLSS.
We also work with them on the AMD side. In fact, they visited us yesterday, so it was great to have them. We also hope to bring FSR to Microsoft Flight Simulator Update 10 and I think I can say that we have also started working on FSR 2.0, so it will be included as well. It may be a little early with Update 10, but it should be early.«
In case you are interested, The update for Microsoft Flight Simulator 10 is scheduled for Julywhich gives developers a reasonable amount of time to iron out the issues they mentioned in the session, bringing to the summer a version of the game that can already take advantage of both manufacturers’ resampling technology, something that will allow you to harness even more system hardware potential and enjoy an even better gaming experience.