There is no turning back, get used to increasingly expensive games
- May 19, 2023
- 0
It was in 2020 that the price of triple A games started to rise. It was very limited at the time, and Take-Two was the first to decide
It was in 2020 that the price of triple A games started to rise. It was very limited at the time, and Take-Two was the first to decide
It was in 2020 that the price of triple A games started to rise. It was very limited at the time, and Take-Two was the first to decide to raise the price of its star titles to $70, a number that became 70 euros in Spain, although in some specific cases we have seen titles that exceeded this number.
In his footsteps, other giants of the industry followed step by step, and finally we witnessed the transition from the price of 60 to 70 euros for triple A games. It became a trend, something widespread it even affects the PC, in a truly surprising and hard-to-justify way.
I could give many examples, but without a doubt one of the most current and well-known is Diablo IV, a game that will be released on PC for €69.99 in its standard version. Intergrade’s Final Fantasy VII Remake for PC is also another example of publishers having no qualms about pushing game prices to limits we wouldn’t have imagined before, as we face title that costs 79.99 euros.
The increase in development costs, theoretically the result of the arrival of what was previously known as a new generation of consoles, was one of the arguments most used to justify this increase in the price of games, but in the end it jumps to the view that it is more of an excuse than anything else, and that on PC we have to continue to put up with bad and poorly optimized mods that end up not even worth half the price they sell for. The Last of Us Part I would be a good example, as well as Redfall.
Take-Two CEO Strauss Zelnick was quite blunt about this. You said there was no turning backthat games will continue to cost €70, and that consumers have simply adjusted their buying habits, choosing more carefully between the top-selling games they really want and those that offer better value (and are cheaper).
It seems that in the end the price of almost all games will end up at the minimum of 70 euros, and the worst thing is that we cannot exclude that in a few years there will be a new increase in price. . attracting historical memory the truth is that games today are not as expensive as they were in the nineties, and that’s something we ultimately have to put into context.
I perfectly remember that there were Super Nintendo cartridges that were close to the 20,000 pesetas mark, which would be 120 eurosin fact, DOOM for the said console, which was a pretty decent port, was priced at almost 15,000 pesetas, which would be 90 euros per exchange. Who knows if we’ll end up with yesterday’s prices, but it’s clear that unless there’s a drastic change in the industry, games will keep getting more and more expensive.
Source: Muy Computer
Donald Salinas is an experienced automobile journalist and writer for Div Bracket. He brings his readers the latest news and developments from the world of automobiles, offering a unique and knowledgeable perspective on the latest trends and innovations in the automotive industry.