AMD FSR 3: What do you think about AMD’s decision to adopt frame interpolation?
August 27, 2023
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Announcing the Radeon RX 7700 XT and Radeon RX 7800 XT during Gamescom 2023 wasn’t the only big thing AMD did. Sunnyvale also took advantage formally submit FSR
Announcing the Radeon RX 7700 XT and Radeon RX 7800 XT during Gamescom 2023 wasn’t the only big thing AMD did. Sunnyvale also took advantage formally submit FSR 3, and generally confirmed everything we expected in this article.
FSR 3 is a technology that consists of a total of three different parts, although the most important innovation is the so-called “Fluid Motion”, which means fluid movement in direct translation. This technology does the generation of the next frames by estimating the intermediate frames, that is, it is a version of what is known as frame interpolation.
AMD He did not go into specific details on a technical levelso we don’t know exactly how those extra frames will be generated, but it’s clear that this is AMD’s answer to NVIDIA’s frame generation, which is part of DLSS 3 technology.
In the latter they are used, as we know, motion vectors and hardware acceleration (Optical Flow Accelerator) overcome the shortcomings of traditional frame interpolation, which means that the two technologies cannot be directly compared, since DLSS 3 is at a higher level.
Two other technologies are also integrated under the FSR 3, a change in scale that we have known so far FSR 2 and Anti-LAG+which aims to reduce the latency that occurs due to frame interpolation.
Personally I find AMD’s bet interestingand I’m looking forward to seeing what it manages to achieve, especially since the technology doesn’t seem to require specific hardware acceleration as it’s compatible with Radeon RX 5700 and higher and GeForce RTX 20 and higher. .
It will be possible to use FSR 3 without frame generation, but only Radeon RX 590 and higher and GeForce GTX 10 and higher will be supported. Recommended levels in this case are Radeon RX 5000 or higher and GeForce RTX 20 or higher.
If AMD was able to achieve an acceptable result with FSR 3, I’m in the clear You have made great progress. and that it will allow to improve the value offered by the Radeon RX 7000 compared to the GeForce RTX 40.
Now it’s your turn, what do you think about AMD’s implementation of frame interpolation? Read in the comments.
Donald Salinas is an experienced automobile journalist and writer for Div Bracket. He brings his readers the latest news and developments from the world of automobiles, offering a unique and knowledgeable perspective on the latest trends and innovations in the automotive industry.