PS5 Pro will have AI-assisted resizing, it’s confirmed
- January 3, 2024
- 0
A few weeks ago we told you that the PS5 Pro would have AI-powered scaling technology, information that didn’t have a very solid foundation at the time, but
A few weeks ago we told you that the PS5 Pro would have AI-powered scaling technology, information that didn’t have a very solid foundation at the time, but
A few weeks ago we told you that the PS5 Pro would have AI-powered scaling technology, information that didn’t have a very solid foundation at the time, but today we can practically take it for granted thanks to a leaked image of Marvel’s Wolverine, a game developed by Insomniac Games that will be coming to both PS5 and PS5 Pro.
In the leaked image, we can find a lot of interesting information about the technologies that Marvel’s Wolverine will incorporate and that will affect both the gaming experience and the performance of this title. In the list we find three things that are particularly interesting, such as 60 FPS with ray tracing, a new hierarchical destruction system and a direct link to scaling technology based on deep learning.
Any scaling technology has any effect on performance system general. This means that scaling is not a free performance improvement, but comes at a cost, although this will depend on the technology used. For basic scaling technologies such as AMD’s FSR, costs are usually minimal and no specialized hardware is required.
However, when we’re talking about AI-assisted scaling technology like the one the PS5 Pro will theoretically include, costs in terms of performance are increasing and for effective suppression, it is necessary to have hardware specialized to accelerate said technology.
The clearest example I can give you is NVIDIA DLSS Super Resolution which uses tensor kernels perform the entire workload associated with intelligent image reconstruction and scaling. In the case of the PS5 Pro, it is evident that this console should have an acceleration unit specialized in AI which will handle, broadly speaking, all the workload associated with this intelligent scaling.
Right now, I’m not at all sure who will put this component in the PS5 Pro, but we have two options. The first is that it integrates AMD XDNA Neural Processing Unit in the new PS5 Pro SoC, and the second is that Sony itself is incorporating the NPU into its new console. Both options are plausible and perfectly valid, and we still can’t lean more in favor of one or the other.
Regardless of who supplies the engine on which this technology will be based, the important thing is that it will enable the PS5 Pro work more comfortably with 4K resolution, and without having to make important sacrifices at the level of detail. In addition to the improvement in terms of raw performance that the PS5 Pro will mean compared to the current model, I believe that this AI-assisted rescaling will be one of the most relevant advances, even more than the “checkerboard rendering” on the PS4 at the time. For.
Source: Muy Computer
Donald Salinas is an experienced automobile journalist and writer for Div Bracket. He brings his readers the latest news and developments from the world of automobiles, offering a unique and knowledgeable perspective on the latest trends and innovations in the automotive industry.