TechPowerUp shared the full test Warhammer Space Marine 2 performanceone of the most remarkable games both in terms of graphical quality, level design and number of enemies on screen to come to PC and consoles this year.
The game is demanding, but within reasonable limitsand with an available mid-range graphics card, we can play it without any problems. Starting with GeForce RTX 4060 or Radeon RX 7600, we achieve more than 60 FPS on average in 1080p with ultra quality and without the need to scale.
If we want to play it at 1440p at maximum quality without using upscaling, we’ll need at least one GeForce RTX 3070 Ti or Radeon RX 6800as both average 60 FPS with this configuration, although to go further and minimize the impact of FPS drops in certain areas, a GeForce RTX 4070 or Radeon RX 6900 XT would be ideal.
In 4K and with maximum quality, the level of demand skyrockets. Unless we resort to rescaling, we’ll need at least one GeForce RTX 4080 or Radeon RX 7900 XT play at 60 FPS. Only the GeForce RTX 4090 has enough power to go with this configuration as it gets an average of 81.4 FPS.
Warhammer Space Marine 2 memory consumption
This performance analysis also tested graphics memory consumption using a GeForce RTX 4090. This represents a worst-case scenario for the very simple reason that said graphics card has 24GB of VRAM, which means that the game It has a huge amount of memoryand that you can occupy it even if you don’t really need it.

Fortunately, Warhammer Space Marine 2 is very well optimized in this regard, consuming only 6.45 GB of graphics memory at 1080p, 6.95 GB at 1440p and 7.95 GB in 4K. These values ​​were recorded with maximum settings and no scaling applied. This means that a graphics card with 8 GB of memory can offer a completely optimal experience in this game.
Games like The Last of Us Part I for PC couldn’t even run well at 1080p with 8GB of graphics memory, something absurd, It was just a result of poor optimizationbut that some media outlets were selling the bogus story that 8GB graphics cards were dead. It’s strange that one of these outlets didn’t talk about memory consumption in their analysis of Warhammer Space Marine 2 performance, what kind of stuff, right?