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ASRock enters the monitor market

  • July 24, 2022
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From time to time we hear that a company with an already consolidated position in one or more markets, decides to go one step further and enter a

ASRock enters the monitor market

From time to time we hear that a company with an already consolidated position in one or more markets, decides to go one step further and enter a new markettaking advantage of the fact that it already has a good brand image and, we understand, a reasonably consolidated position in those it has previously participated in.

And so it is, as we have learned tweet from the popular leak by Momomo_us, about ASRock. The technological one, which we already know from its motherboards, graphics cards and Mini PCs, in addition to other products for the professional market, is about to make a leap into the monitor marketwith two proposals focused mainly on the world of games, a market that has not stopped growing significantly in recent years.

ASRock has long since Phantom Gaming serieswhich includes both motherboards and graphics cards, and it would add two screens that the company would already add to various registries (Displayport.org, Consumer.Go.Kr and digital-cp), which allowed Momomo_us to get information about them, which, in addition to the fact that we can begin to have information about them, tells us that their arrival on the market should not take long.

The first of the two models is PG34WQ15Rbuilt with VA LCD panel 34 inches with resolution 3440 x 1440 pixels and dynamic refresh rates between 48 and 165 on DisplayPort connections and between 48 and 100 over HDMI.

ASRock’s second proposal will be PG27FFscreen 27 inches with IPS panel, Full HD resolution (1920 x 1080 pixels) and dynamic refresh rates between 48 and 165 on both DisplayPort and HDMI connections.

As a notable aspect of both screens AMD FreeSync support is expected, AMD technology with three levels (FreeSync, FreeSync Premium and FreeSync Premium Pro) to intelligently manage the adaptive refresh rate, which also serves to prevent stuttering and tearing, ensuring that the GPU and monitor work in coordination and do not lose frames. , redraw of previous frames and other unpleasant visual effects that can worsen the gaming experience. As you may already know, like other AMD technologies and unlike NVIDIA, FreeSync technology is also compatible with third-party graphics adapters.

Source: Muy Computer

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