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Developers sympathize with Rockstar after criticism for GTA 6 graphics

  • September 23, 2022
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Massive video leak from GTA 6 It has created a lot of buzz, not only because of the desire that many have to play, but also because of

Developers sympathize with Rockstar after criticism for GTA 6 graphics

Massive video leak from GTA 6 It has created a lot of buzz, not only because of the desire that many have to play, but also because of the graphical treatment that it shows, almost more typical of the PS360 than the current generation of consoles made up of the PlayStation 5 and Xbox. Series X/S.

Rockstar didn’t hesitate to show their displeasure with the situation to the point of sending a takedown notice through the DMCA (one of the main federal copyright laws in the United States). In addition, the FBI has launched an investigation to clarify what happened and catch the culprits.

Aside from the legal issue, the game’s graphics have been the most talked about, heavily criticized by users who have seen videos or at least screenshots that can still be easily found. Twitter username @Design4Mind317 argued that graphics are one of the first things to use in game development, so it was very likely that GTA 6 would end up looking the same or close to how it looks in the leaked footage. This is on top of the fact that the game has reportedly been in development for 4 years, so it should be in an advanced state.

@Design4Mind317’s message was answered by some people who work at major companies in the industry. Paul Ehreth of Remedytrolled what @Design4Mind317 said posting a video showing that the control is clearly unfinished, something that can be seen in the graphical treatment, which is quite left-handed in many ways. In addition, Ehreth recalled that Control was awarded for its graphical treatment, which means that it is not necessary to categorically judge the material, which is still in development.

Josh Kulinski, a senior designer at Bungie, also trolled @Design4Mind317’s claim via Twitter, while Mark Darrah, a producer at BioWare, admitted that Shepard didn’t have a head for over two years into development on Mass Effect 3. On the other hand, Cult of the Lamb’s official account posted a video on Twitter where you can see the visual improvements of the final product over the development versions.

Others who work for major companies or have been involved in game development have responded and posted benchmarks to show that graphics don’t have to be the first thing you finish. All of these reactions are apparently gestures of support for Rockstar and against the criticism the company has received for GTA 6’s graphics.. The uproar caused by his words prompted @Design4Mind317 to make his account private.

However, and while it’s an obvious mistake, @Design4Mind317 indirectly has a reason, and that’s because the video game industry has given us several dislikes with serious downgrades, such as Watch Dogs and The Witcher 3. In both cases, it could reliably verify that the trailers looked graphically better than the final product, and while the developers had their reasons for reducing the graphics, it could lead some to believe that the graphics were an aspect that was done before the others.

Going a little further, you can think of cases where developers did not rise to the occasion, such as port for PC by NieR Automata, which the community had to fix as much as possible during the first years after its release modders.

Source: Muy Computer

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